Simple Sudoku
By Daniel Taylor on August 4, 2011
Recently, I came across some very unprofessional Sudoku programs while others were so complex, it would take time to learn how to use the program. My goal was to create a simple program capable of generating and solving sudoku puzzles while still making the code scalable which would make way for the easy addition of new features. I will provide an update on teh GUI part of the program when I finish it, but for now, I will post the code for my Sudoku program without the GUI.
List With Events
By Daniel Taylor on May 8, 2011
The Generic List as well as all other classes in the System.Collections namespace are great for keeping a list of objects without the overhead of boxing and unboxing objects. But there is one inherent disadvantage shared between all of these classes. The lack of events monitoring when the collection is changed.


